#ifndef __WOODEN_SPEAR_BLOCK_H__
#define __WOODEN_SPEAR_BLOCK_H__

#include "Block.hpp"

namespace PocketSurvival
{
    // 木矛
    class WoodenSpearBlock : public Block
    {
    public:
        static constexpr int32_t Index()
        {
            return 80;
        }
        virtual int32_t getIndex() override; 
        virtual const std::string &getBlockName() override;
    };

} // namespace PocketSurvival

#endif
